Confusion: Espionage and Deception in the Cold War is now available for preorder on the Stronghold games web store. The game can be bought in two different offerings: a non-packaged deal and The Robert Abbott Special, which includes Confusion and Code 777. If you hurry and are one of the first 500 preorders, the game will cost $38.97, which is 35% off the MSRP price of $59.95. If you purchase the Robert Abbott Special, you will get 35% off both titles which is a pretty sweet deal. If you want to know more about Confusion: Espionage and Deception in the Cold War, check out Jeremy Salinas' (Drakkenstrike) Components Breakdown Video Review in HD at the bottom of the post. Jeremy does a great job of breaking the game down into its components, mechanics, and then gives his thoughts on it.
Also, if you are a Survive: Escape from Atlantis fan, Stronghold will not disappoint you as well. They have also announced that they will be taking orders on the 5-6 player mini-expansion and the Giant-Squid mini-expansion is also back in stock. However please note, that any orders made in conjunction with a Confusion preorder, then the order will not be shipped until early June, according to the site.
Victory Point Games (VPG) is offering a States of Siege bundle that contains 3 of their classic games and an expansion for each. The bundle includes Israeli Independence, Soviet Dawn, and Levée en Masse (English) along with their respective expansions. This is a fantastic bundle for history, solitaire, or wargaming buffs. VPG has taken 3 of their most successful solitaire titles and put them in one sweet package and at a sweet price. Head over to the VPG website for more information and to place an order on this great deal before it's too late!
The latest issue of the Z-Man Games newsletter has been released and can be found on their website (Z-Man Games). The newsletter gives us insight into three of their upcoming titles: Mondo, Palenque, and Guards! Guards! which is a game based off Sir Terry Pratchett's Discworld novels. Read on for more information about these great upcoming titles!
From designer Tom Decker comes the next challenge - Climbing and conquering to survive the Disaster on K2! As an internationally renowned expedition leader, you are anxious to gain prestige by leading a group of high profile climbers from your country to the top of the most difficult peak in the world, K2. While some of the climbers have been selected for their climbing abilities, others have been assigned to your team for various political reasons.
Certainly if you can accomplish this feat, your name will go down as one of the greatest expedition leaders of all time and your fame and fortune will be assured.
Play solitaire or compete against another player to lead your climbers to the summit of K2 and back down safely. Or take on the challenge of climbing both Everest and K2 in the campaign game by adding VPG's Disaster on Everest.
Well, would you look at that. If it wasn't about 3 hours after making my post about the possible upcoming Small World expansion that Days of Wonder announced Underground, a stand-alone addition to the lineup. Designed by original Small World author, Philippe Keyaerts, it boasts a slew of new races, featured in our previous post, new powers, and features neutral monsters that guard relics and occupy places of power on the board. If the name didn't give it away already, Underground will take players to subterranean locations with all new terrain types and geographical obstacles. The expansion can be played by itself or combined with the original game/expansions for greater depth and complexity. Look for Small World Underground in stores in July for North America and June for Europe and will retail for $50 or €45.
For the last 10 days, Days of Wonder has been posting a new Small World style race daily, on their blog and RSS feeds. As far as we are aware, no official release announcement has been made thus far. It is pretty obvious to us and most other gamers who see the posts that a new Small World expansion must be in the works. I have attached the latest pictures they have released for you to judge for yourself. I'm really digging the Shadow Mimes and the Iron Dwarves.
Mousquetaires du Roy (King's Muskateers) is a board game interpretation of the famous Alexander Dumas novel The Three Musketeers. Designed by François Combe and Gilles Lehmann, Mousquetaires was released at Essen 2010 by Ystari Games and brought to the states by Rio Grande Games shortly after. Meant for 1-5 players ages 12+, a play typically lasts around 90 minutes. Critical Gamers would like to extend a special thanks to Rio Grande Games for providing the review copy.
Italian publisher Nexus Games International (Letters from Whitechapel, Dakota), has announced Fallen Shadow, the first expansion for the hit fantasy wargame Magestorm. Fallen Shadow brings two new mages, the Water Mage and the Dark Mage, new terrain tiles, and new scenarios to the table. The Water Mage will utilize the life-sustaining property of water for healing purposes while the Dark Mage will harness the powers of frost and shadow. Fallen Shadow will also contain the first nighttime scenario and the new mechanic of condition cards which will modify a battle as terrain does but it effects the whole battlefield. Visit the Nexus Games announcement page for additional information on the upcoming expansion!
Coming from a fairly large family of seven, board gaming was an integral part of our growing up and the Game of Life is one of those classic games I played and loved as a child. Whenever the games were brought out, it was always on the top of my list. The cars and distinct people pegs, that unmistakable sound of the spinner turning, and all of the cool spaces to land on were just a few of the draws that I latched on to. Can that wonder hold up against an older, less forgiving critic?
Amongst the tragedy of the black plague, the Hundred Year's War, and the beginning of the Renaissance, the upcoming release of Ventura by Fantasy Flight Games features warring noble families as they battle for power and prestige. Your family will fight to gain territories and increase their house's prosperity through the military might of a hired army and keen management of the family's wealth.
Ventura requires 2-4 players, ages 13+, and each game takes approximately 90 minutes to play. The game contains 120 plastic pieces, 40 Territory tiles, 4 Family Boards, a scoring board, over 100 cards, and 80 themed tokens. The release of Ventura is expected to be in Q3 of 2011. For more information, visit the Ventura website.