March 3, 2009

WoW TCG Blood of the Gladiators Previews

BloodOfTheGladiatorsBooster.JPGIt's that time of year again -- another World of Warcraft TCG expansion looms on the horizon. The Blood of the Gladiators is the middle set to the PvP Cycle that started back in fall 2008 with Drums of War, with the subfocus now directed toward the carefully constructed group combat of Arena teams.

And with it comes a new Ally type: Arena Ally. These guys are new versions of allies past, sporting Arena gear familiar to WoW MMORPG players, and retooled to buff other allies (spposed team mates). While it's true that we probably wont see many Arena Allies outside oft this cycle, at least they be slid into any deck of the past or the future. That makes them many more times useful than last year's ho-hum Servants of the Betrayer decks, which haven't aged well. They're now entombed in our Temple of Forgotten WoW cards (ie: collecting dust beneath our spare night stand.)

Now if you would have asked us .. oooh... just last week actually, we wouldn't have been really too excited about another WoW TCG expansion was just around the corner. After all, Drums of War last fall was overshadowed by the then impending release of WoW Minis, and we're we're still haven't gotten over our ho-hum blues associated with the launch of that mediocre release.

But after we started delving into the Official Preview Articles, our pulse began to quicken. There really does seem like theres a lot of good stuff coming down the pipe, and it's very flexible. There's a lot of cool things going on here:

GrimReach.jpgNot to be confused with Neutral allies, which have been around since the dawn of time of course. These guys are affiliated with both alliance and horde, which means that any cards you have that buff horde allies or alliance allies can be applied to both. Additionally, these guys seem to not only buff both factions themselves, but some allow you to capture your opponents allies, and then give your new bretheren a swift kick in the butt with a buff, too. Sweet.

Of course, they're epics, so good luck getting 'em. [Read More]

  • New Keyword: Inspiring Presence: If a hero or ally in your party would deal non combat damage, it deals that much damage +1 instead. This seems to be a Draenei racial ability, so don't expect your damage over time Horde Warlock, Priests or Mages to get any love. Sad for us, because we almost always roll Horde. Guess it's time to make a few more decks. [Read More]

  • New Keyword: Arcane Torrent breathes a bit of life into those pompous Blood Elf allies: When this ally enters play, target opposing card in play loses and and cant' have powers this turn. Used well this could seriously run somebody's day. [Read More]

  • New Keyword: Hardiness can be found on the new Orc allies in Blood of Gladiators. This ability says "if this ally would be dealt damage, prevent 1 of it." About as dry as a Vodka Martini. Those poor orcs need some more interesting stories. [Read More]

  • Loot Cards Hmm.. nothing here really great to report. At least not from a World of Warcraft fan's perspective, and isn't that kind of the point? [Read More]

    Here's an index of the Preview Articles thus far. Special Comments added to those articles featuring specific cards:

    Meltdown.jpg

    1. Into the Arena
      The Expansion and You
    2. Teaming Up
      Arena Allies
    3. Meltdown:
      Mage Ability that melts... stuff
    4. Hardiness
      Orc Racial Ability
    5. Arcane Torrent
      Blood Elf Racial Ability
    6. Scatter Shot
      Hunter Ability for use with Two Hands
    7. Utopia
      Druid Ability do over
    8. Inspiring Presence
      Draenei Racial Ability
    9. Divine Favor:
      Paladin Healing Ability via personal card removal
    10. Focused Will:
      Priest Ability that does some crazy damage swapping each turn.
    11. Deadliness:
      Rogue Destruction Ability that roadhouses up to three exhausted card types.
    12. Tidal Mastery:
      Shaman Ability that suddenly makes a plethora of totems so much more worth while.
    13. Grim Reach:
      Warlock temporary Health Sap that becomes more powerful with the more ongoing abilities you have in play. Very, very nice.
    14. Shield Wall
    15. Foul Magics
    16. Split Decision
    17. Pally Power


    The World of Warcraft Trading Card Game expansion Blood of the Gladiators is slated for release this month - March 2009. We'll keep this link live with the latest and greatest feature articles, and we'll let you know as soon as its hit shelves.

    Read More in: Collectable Card Games | Gaming News | World of Warcraft TCG

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    Posted by Critical Gamers Staff at March 3, 2009 11:04 PM
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