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April 11, 2011

Kickstarter Projects Worth Backing! Pt. Deux

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Go figure, as soon as I post about some great Kickstarter projects, three more pop up that have many people excited. I can't say that I am surprised, really, as the amount of unbelievably creative people in our industry is nearly unrivaled. So if you enjoy being the first one on the block to have the latest products, I highly suggest that you check out the following projects.

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Do: Pilgrims of the Flying Temple is a collaborative storytelling game by Daniel Solis (Happy Birthday, Robot!, Alien Among Us). Inspired by Avatar: The Last Airbender, The Little Prince, Keno's Journey, and Dear Abby, Do is about a story of young travelers experiencing different worlds, getting into trouble, and helping strangers during their journey. Do uses an interesting color mechanic to determine which direction the story will take during your phase of the storytelling. Add in some fantastic art and simple mechanics, Do: Pilgrims of the Flying Temple looks to be a fun, light-hearted game for many ages.

At Do: Pilgrims of the Flying Temple


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One of the things that was missing from the last post was a board game. Unfortunately when I was researching projects before, there wasn't any of note, but then came along Startup Fever. Created by Louis Perrochon, Startup Fever takes Silicon Valley web startups and puts them in a Euro game. This game is all about controlling resources to build a successful, which in this case is your employees. Also, if you haven't noticed already, the map in the background was taken from XKCD and is used under the creative commons license and will not be used in the retail game.

At Startup Fever


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Finally there is Amaranthine, created by David A Hill Jr. Some of you might recognize his name from his previous work on Maschine Zeit or from his 2010 PAX East panel, Design an RPG in an Hour. Amaranthine is all about the once in a lifetime moments of our lives that hold special meaning and reliving them over and over again. Also, it is not necessarily about the victory, but the path.

At Amaranthine

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Posted by Critical Gamers Staff at April 11, 2011 6:01 AM

Recent Comments

Yeah that's a good point as well. I was really only playing the angle that I have seen in the video game industry and that is the over-saturation leading to bargain bin quality merchandise. Either way, without quality control from the public, it could lead to a less than desirable situation; only time will tell.


Posted by: Critical Gamers Staff at April 11, 2011 10:49 PM

My main concern is that if too many of them happen, then the market may become saturated enough that some very solid games won't get funded because people will run out of money.


Posted by: Board Game Josh at April 11, 2011 10:34 PM

In addition, being able to contribute and help bring these projects to the market brings a sense of ownership/contribution that you can't get anywhere else, sans publishing your own title. It's amazing to see the success that have come out of the indie market. Also with public backing, it should be easy to filter out shovelware and continue to bring only quality titles to fruition. Keep it coming!


Posted by: Critical Gamers Staff at April 11, 2011 10:26 PM

Yeah, I've been incredibly impressed with the stuff coming out of Kickstarter recently. Between Alien Frontiers, Cards Against Humanity, Rolling Freight and BattleCON, there seem to be as many sweet games coming out of Kickstarter as there are from the "big" game companies.


Posted by: Board Game Josh at April 11, 2011 10:22 PM
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