Eagle Games Announces Dragon Rampage - A Dice Rolling, Dragon Slaying New Title
Eagle Games has announced their latest title, Dragon Rampage, a cooperative, but competitive, fantasy dice game that couples dice rolling with some more traditional board and card game mechanics. Dragon Rampage is designed by Richard Launius who has brought us some of our favorite titles in Arkham Horror and Defenders of the Realm.
Here is more information from the official release announcement about what we can look forward to with Dragon Rampage -
Dragon Rampage is a strategic dice game for 3 to 5 players. Each player becomes one of the adventurers (all with different abilities) trying to score the most points at the end of the game by fighting against, and/or running from the dragon that just woke up, and by tallying up the treasure and gold obtained in the dungeon. Players roll 7 specially designed dice and choose whether to focus on: grabbing treasure (from the dragon or from another player); fighting the dragon; protecting themselves (and their treasure); or running for the exit. Try not to draw the dragon's attention as you make your way, and note too that your fellow adventurers may hinder (or aid) your strategy. Beware, the final scoring changes depending on how the game ends...so watch your step!
"Sure, the treasure around the sleeping dragon looked like it would be easy to get. At least the Rogue was convinced that sneaking in and grabbing an arm load of loot would be a cinch...things were going well until the Barbarian knocked over a stack of golden platters and the Dragon awoke. Needless to say, he was not too happy to see us going through his treasure. The first to run was the Rogue, as usual -- hide in the shadows is her motto -- but a Paladin never runs when a fight is at hand. So I hefted my sword and attacked, expecting to see lots of help, minus the Rogue of course. Instead, as I was bringing down my sword, I saw out of the corner of my eye, the Wizard AND the Dwarf edging toward the door...it was going to be one of those days."
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Posted by Critical Gamers Staff at May 18, 2011 9:42 PM