Warhammer 40K: Dawn of War 2 is Upon Us
The second iteration of the incredible PC adaptation of the Warhammer 40K franchise hits shelves tomorrow, and we're wicked excited. That's not New England sarcasm, either. Warhammer 40K: Dawn of War 2 [Amazon] is another title in a long lineage of Real Time Strategy releases by Relic Entertainment, a company who has produce hit after hit in the RTS gaming world. They made the amazing Dawn of War, that introduced some crazy terrain deformation, and limb tearing robots, our beloved Company of Heroes WWII real time tactical strategy game, and their classic flagship Homeworld.
Warhammer 40K Dawn of War 2 is destined to be another classic RTS, despite the fact that it's a game about tactics. Base building in this game is deemphasized. Instead your customization comes in how you outfit and upgrade your handful of squads under your control. And when the guns start firing, and the body parts start flying, the game doesn't enter into a tug of war of economies, but instead rests on the ability for you to tactfully command your forces on the front line. Skirmishes erupt with some of the most vivid animations in a strategy game to date. See for yourself:
In the singleplayer campaign, players following their customized squad of Space Marines from map to map as they take on the forces of the Orks, the Eldar, and the vicious instectoid Tyranids. In a slick feature somewhat new to the RTS genre, your friend can team up with you to play through the entire campaign cooperatively. Or, if you'd rather, fight against your friends online in skirmish battles where you can control any of the other factions. We're pretty excited to implale and dismember some Orks with the sword like limbs of cluster of Tyranids ourselves.
We'll see you planetside.
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Posted by Critical Gamers Staff at February 17, 2009 5:07 PM