D&D 4th Edition Thunderspire Labyrinth Module #2 Hits Shelves
If you're anything like us then your D&D 4th Edition characters are wadding out of a knee deep of goblin bodies and they're looking for more blood. Thankfully Wizards of the Coast has just released Thunderspire Labyrinth [Amazon, Funagain] a followup adventure to last month's amazing high quality release of the Keep on the Shadowfell adventure..
Much like its predecessor the new Thunderspire Labyrinth module has been weighted so that a 5-player group - starting the adventure at 4th Level - should find the level of difficulty perfectly balanced. Those players who've skipped the first module can still give this one a shot, as the story is also very much compartmentalized. However, while it's not a direct continuation of Keep on the Shadowfell, Thunderspire Labyrinth's introduction offers a few hooks to tie-in the two stories into a larger campaign. The module also contains plotlines that will make an appearance in the upcoming module Pyramid of Shadows which should cap the loosely bound trilogy sometime in August.
Here are the official module details from Wizards of the Coast:
"Beneath Thunderspire Mountain lies a sprawling network of mazes, tombs, and caverns collectively known as the Labyrinth. In recent years, this vast labyrinth has become a living dungeon where trade between the surface and subterranean worlds is possible. However, beyond the well-lit halls where prospectors, merchants, and traders convene lies a darker world where adventurers battle monsters and fiendish beings perform secret rituals for their dark masters....
H2 Thunderspire Labyrinth is a 96-page D&D adventure designed for heroic-tier characters of levels 4-6. It can be played as a standalone adventure or as the second part of a three-part series. This product includes an adventure booklet for the Dungeon Master, a campaign guide with player handouts, and a full-color poster map, all contained in a handy folder.
H2 Thunderspire Labyrinth is the second adventure in a three-part series that began with H1 Keep on the Shadowfell and concludes with H3 Pyramid of Shadows. It can also be played as a stand-alone adventure."
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Posted by Critical Gamers Staff at July 22, 2008 1:44 PM