World of Warcraft TCG Interview
We're big fans of the World of Warcraft online role playing game, so the WoW TCG has always been more than just a blip on our fall '06 radar. And when GamingReport.com posted this great WoW TCG interview with Upper Deck's Cory Jones (Director of New Product Development), we frothed at the mouth, read it thrice, and then enjoyed a cigarette for peaceful reflection. World of Warcraft the TCG is a huge title coming down the pipe with what seems like tons of content and a very strong backing from Upper Deck, and reading this great stuff only makes us want it more.
The interview brings special attention to how well the card-art is shaping up for this game. Upper Deck has signed famous talents like Spawn artist Todd McFarlane, fantasy artist Boris Vallejo, and the guys at Penny Arcade to make art for the individual cards. Upper Deck hasn't had problem signing artists for two reasons: there are a ton of famous artists who love the World of Warcraft Massive Online PC Game, and who are more than willing to contribute to the TCG version, and also because it's rumored that Upper Deck has spent four times the art budget of any of the previous titles in their "Vs." line of trading card games. Four Times!
As a cool variant to normal gameplay, the WoW TCG will also have Raid Decks (the dragon Onyxia was named for example). In a raid you and your friends will customize your character decks to work together as a party to solve specific challenges of the raid. Each raid deck will come with a gold foiled wrapped treasure chest collection of cards that will contain special item rewards for your group when it completes the challenge. It was slightly unclear if raids will only be held at sanctioned tournaments, or if these raid decks will be available for personal purchase (hopefully). Either way, it's a freakin' cool side mechanic, and it complements the game's overarching character development.
Some products will also have special scratch card rewards, either as part of purchased decks, or as tournament rewards. These scratch cards will contain codes that unlock content for players in the PC version of WoW.
The WoW trading card game is shaping up to be fantastic blend of social card gaming and World of Warcraft character building goodness, and every new bit of information makes this game sound better and better. Read more of the interview here.
The WoW TCG is currently slated for a late-September/early-October 2006 release.
That's Sarya in bear-form. She likes to gnaw on the heads of children who dont sit still.
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Posted by Critical Gamers Staff at March 20, 2006 2:40 PM