Vasel Tells Us Why Cardcassonne is Worth Your Time
We've always had a soft spot for Carcassonne, which was our second gateway game after Settlers of Catan. But lately the Carcassonne franchise has flown the coup (or so we've recently thought.)
We have to be honest, 2008's Carcassone The Catapult had as much ingenuity and design as an inanimate carbon rod, and so we filed the lazily named Cardcasssonne under "who cares" when it was subsequently announced.
Watching Tom Vasel's review on The Dice Tower makes us feel like we made a big mistake. This stand alone title seems both clever and interesting. We're not quite sure how it fits the theme of Carcassonne, but we don't care. The game simply looks great! We're picking up our copy this weekend.
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Posted by Critical Gamers Staff at April 23, 2010 4:52 PM
Thanks for the heads up on the typo. You'd think that we'd get it right considering we've been doing this for five years. I think we got hooked on checking that it's Vasel not Vassal, and totally missed the Ted / Tom typo. :)
Thanks for the heads-up. Looks interesting.
(BTW ... Tom Vasel, not Ted.)