Ticket to Ride: Europa 1912 Released
Yes, it's true, Ticket to Ride Europa 1912 [Amazon, Funagain] expands upon Ticket to Ride Europe in the same way that the 1910 expansion rebalanced Ticket to Ride (USA) for the better. It more than doubles the amount of route cards that come with the original game, and comes with three variants on how to setup route decks for interesting meta game scenarios. Will you add the major city route cards that make the game very hub centric, add some new specialized route cards for a new optimum mix of European cities, or mix them all together for a 100+ route card deck; the ultimate in replability?
But, to be honest, that's not the major draw here. That's because Ticket to Ride Europa also has new rules and pieces to expand upon all versions of Ticket to Ride. Hows that then? Well imagine player selected cities sitting on the board, each cultivating their own collection of train cards as you play. Tha'ts right, a full hand of cards could be your reward for connecting to some strategically selected cities! Very, very interesting. We'll let the official PR release explain:
"This expansion also introduces Warehouses & Depots -- new game rules and pieces that create an additional strategic layer and can be played with any of the Ticket to Ride maps. Wooden Train Depots are placed on cities selected by each player. Throughout the game, each player's Warehouse will accumulate Train cards and those who have the foresight, clever timing, or just plain good fortune to build a route to a Depot can make off with a fistful of Train cards. Depot placement and skillful Warehouse tactics become a key part of a winning Ticket to Ride strategy!"
Dare we say brilliant? Ok, perhaps that's going too far, but it really is a slick mechanic that doesn't cause a lot of over head, and it should spice up any Ticket to Ride set quite nicely. And at a low price point, this would definitly make a nice stocking stuffer come the Holidays.
Ticket to Ride Europa 1912 is now shipping from Amazon and Funagain Games.
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Posted by Critical Gamers Staff at November 8, 2009 5:13 PM