"Cooperation and Engagement: What Can Board Games Teach Us?"
Matt Leacock, creator of the homebrew cooperative board game Pandemic [Amazon, Funagain, Ebay], recently gave a talk describing his experiences and lessons learned from his exploration of game design. It's a must-watch for aspiring game designers; his talk is chalkful of info, and he offers some smart warnings on how to avoid certain design process pitfalls.
Pandemic has players cooperate to cure the world of 4 epidemic diseases plaguing the world. Diseases left untreated spread across the map, and everyone loses if things get too out of control. The title has inspired gobs of users created content, most of which can be found on Pandemic's Board Game Geek page.
Pandemic is currently in short order, but you can pick up some pretty cheap copies on Ebay.
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Posted by Critical Gamers Staff at May 7, 2008 9:20 AM