March 25, 2010

Combat Commander Battle Pack 3: Normandy Hits Shelves

CombatCommanderNormandy.jpgCombat Commander is shaping up to be the best WWII series of tactical board games to for this new century. Seriously, it's that good. If you're a WWII buff and you don't mind chit-based games, the we don't know what you're waiting for.

And now on its third battlepack installment Normandy [Funagain, GMT] (Paratroopers & Stalingrad were the previous) the game takes the focus to the beaches of northern France through 17 new scenarios. A slew of famous battles are included, from the US Rangers scaling the suicidal cliffs of Pont-du-Hoc, to the storming of Sword Beach by British troops, to the subsequent firefights in the bocage country.

These aren't overarching fights all glossed over and abstracted. Nope, these are nitty grity fights with scenarios based on the storming of specific gun positions, navigating bloody trench positions with overarching fire, or defending cities from counter attacks. There's even a multi-scenario campaign that recreates a week-long fight of the 116th Regiment of the 29th Infantry Devision as it assaults St Lô.

As a battle pack - and not a stand alone set - you will need both Combat Commander Europe and Combat Commander Mediterranean in order to have all of the required pieces and rules. Don't look glum if you don't have these sets though, because that only means you have even more Combat Commander content ahead of you. Pick them up!

Here's a snippet of the official game details (below the fold). For more information about Combat Commander Battle Pack #3, check-out the game's official website here:


Combat Commander: Battle Pack #3: Normandy is the third themed collection of scenarios for use with the Combat Commander: Europe series of games. The theme of this third Battle Pack shifts to the West Front in June, July and August 1944 as various Allied forces landed on French soil to fight the occupying German forces. CC: Normandy features seventeen new scenarios printed on cardstock -- one of which is a multi-scenario Campaign Game -- as well as eight new maps, added markers necessary for some of the scenarios and a new feature to the series: a majority of the leader counters represent individuals who fought in the depicted actions. Rules relevant to the characteristic fighting on the invasion beaches and inland bocage are included.
  • Rural Roads and Bocage;
  • Limited Smoke Barrage;
  • Mortar Spotters;
  • Invasion Terrain (Beach, Shingle, Water Barrier, Communication Trench, Hedgehog)
  • Bunker Busting;
  • Night

Additional special scenario and campaign rules cover well-known individual features of the fighting such as Widerstandsnests, Casemates, Coastal Batteries, Commando Movement, Cliff Scaling, Bocage Clearing Doctrine, Pre-Registered Mortar Batteries, Armor Support and Air Superiority.

The maps depict specific locations in Normandy: the Pegasus Bridge, Pointe du Hoc, Omaha Beach (one directly on the beach at Widerstandsnest 61 and two on the bluffs above the beach, one on the western cliffs and the other on the eastern flank heading towards Cabourg), the villages of Crisbecq and La Madeleine, and finally Sword Beach (at La Brèche d'Hermanville).


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Posted by Critical Gamers Staff at March 25, 2010 5:10 PM

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