Battlestar Galactica: Pegasus Previews Galore
We now totally expect the Battlestar Galactica board game expansion Pegasus to be a box load of awesome. Why? Well because the original game was awesome, and after leaning more and more about the upcoming Pegasus release, it seemingly remains so. After three preview articles (the first of which can be found here), we've seen enough to blow our paranoid cylon accusing minds.
So we already know from before that the expansion contains new cylon types, a new type of dastardly skill card, and a cast of new characters. That's already a pretty good expansion right there, and it could be stand as a credible fresh air of new material just on its own.
The second preview article "Reckless Tactics" delves into the Pegasus and its' crew. The ship itself has four new spaces that have a great mix of powerful abilities that come with the arrival of the more powerful Battlestar Pegasus. The trade off for these more powerful ship controls are a slew of negative side effects which seem appropriate for the aggressive and overly militaristic Pegasus Crew. Things like, more powerful guns that may or may not also hit a civilian ship in the process. Or a new Brig like ability that jettisons players out of the airlock instead of just locking them up.
Yep, it's true - with the addition of Pegasus on the scene, it seems that you can now die in the Battlestar Galactica board game (well your character can anyway). Side effects of death seem include the discarding of your hand, and the potential loss of pulse. Upside: a substantial tax break.
The third preview article "New Caprica" was something unexpected. A potential spoiler alert for the setup: Fans of the show remember the monkey wrench season where the fleet decided to cut their losses and settle on New Caprica. It didn't take long before the Cylons showed up and declared martial law. Eventually a rebellion ensued, and the humans fled the colony with as many ships as they could.
This long term occupation and rebellion is now modeled with the optional New Caprica end game. Players replace the Kobol destination card with New Caprica. Once reached all the players migrate down to the planet surface (represented by another new board) along with a bunch of civilian ships. The goal: launch as many civilian ships as possible before the cylons destroy them all, and protect the ships with Galactica until you can safely jump away form the hell hole. Of course you and your fellows better ensure you take enough resources with you to complete your journey - jumping too early could leave too many ships and the resources on the surface, making the final leg of the trip all but impossible.
Finally, the latest preview article "Success In Failure" is a designer journal entry from developer Daniel Clark. The article discuses the numerous design iterations of the game, and how each one approved upon the last. Fans of the board game - and those exited about the expansion from the previous preview articles - will find this a quick and entertaining read.
We'll keep you apprised of any more cool feature announcements in newly released Battlestar Pegasus preview articles. We can't wait to get our hands on the expansion this fall.
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Posted by Critical Gamers Staff at August 4, 2009 1:35 PM