BattleLore Changes Hands, We Hold Our Breath
Two of our favorite publishers had a shocking announcement late last week. It seems that Days of Wonder, proud makers of Memoir '44 and Ticket to Ride, have had enough of the fantasy wargame system BattleLore [Amazon, Funagain] which launched nearly 2 years ago.
Reasons have been given by Days of Wonder in an extensive FAQ about the BattleLore Migration, which cites a lack of Days Of Wonder resources to continue to produce a game series of BattleLore's scope.
The franchise will thankfully continue to march on, flying under the banner of Fantasy Flight Games. The two companies often complement each other, with Days of Wonder publishing the more approachable and lighter titles like Shadows over Camelot, Colosseum, and the aforementioned Ticket to Ride, while Fantasy Flight Games publishes the beefier and more complicated titles like Warrior Knights, War of the Ring, and Starcraft. This handing-off of such a venerable flashship franchise feels as though Worlds are Colliding for us, and we're not quite sure how we should feel.
Should we be glad that the system is now in competent hands, or should we fear that BattleLore will kick up a notch of complexity to an undesired level? Will the system slowly fade away, or will Fantasy Flight Games instill fresh blood and increase the level of quality of expansions, making them more involved and meatier? Will the light fantasy theme be replaced by the darker Fantasy Flight line of design?
We'll have to sit and ponder this for a while and answer our own questions, since it seems that FFG won't have BattleLore entirely in-house until September. Until then, we've found a home for BatteLore fans to post their constructive thoughts and concerns in the FFG forum.
Here's part of the official announcement, as reported by GamingReport.com:
"Battlelore is as perfect a fit for FFG as could possibly exist in the marketplace," said Christian T. Petersen, CEO and founder of FFG. "Needless to say we're very excited and proud to include this power title and brand into FFG's family of products. Previous to today, FFG had no fantasy 'battlefield' game, a void which we now can fill with this gorgeous industry leader. We plan to support this game vigorously. Even in the very first discussion with Eric and Richard about this deal, there was a flood of exciting ideas for how FFG can expand this game, serve its community, and move the brand of 'Battlelore' forward under the FFG banner."
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Posted by Critical Gamers Staff at August 25, 2008 1:53 PM